Friday, 18 March 2016
Diamond Hunt
Click for the checklist
Click for the task sheet
Click this link and download the .sb file named Diamond hunt
Click here for the help guide
Click here for the support guide
Thursday, 17 March 2016
Homework - Due 11th April
Ensure all design work for Future Worlds is completed upon returning from Easter Holidays.
The following must be finished:
Game Overview
Moodboard and analysis
Storyboards (including pictures added and file exported as a .pdf)
Rules Log.
The following must be finished:
Game Overview
Moodboard and analysis
Storyboards (including pictures added and file exported as a .pdf)
Rules Log.
Wednesday, 16 March 2016
Homework - Due 11th April (After Easter)
Complete your "Trends in Computing" presentations in full.
Use blog posts for guidance.
Use blog posts for guidance.
Tuesday, 15 March 2016
Game Screens
LO:
What Makes an effective game interface?
Main:
1) Using Adobe fireworks, create a blank canvas 640 x 480 pixels for each of the screens you need to make for your game:
What Makes an effective game interface?
Main:
1) Using Adobe fireworks, create a blank canvas 640 x 480 pixels for each of the screens you need to make for your game:
- Main Menu
- Instructions
- Win Screen
- Lose Screen
- Levels 1 - 5
- Backstory
Make sure that any improvements needed from your feedback are included in this.
Any images you use from the internet must be recorded in your assets table (if you have not created an Assets table, do this now - example below)
All final completed screens must also be included in your assets table.
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