Tuesday, 15 March 2016

Game Screens

LO:

What Makes an effective game interface?


Main:

1) Using Adobe fireworks, create a blank canvas 640 x 480 pixels for each of the screens you need to make for your game:


  • Main Menu
  • Instructions
  • Win Screen
  • Lose Screen
  • Levels 1 - 5
  • Backstory

Make sure that any improvements needed from your feedback are included in this.

Any images you use from the internet must be recorded in your assets table (if you have not created an Assets table, do this now - example below)


All final completed screens must also be included in your assets table.