Monday 7 November 2016

Storyboards Introduction

LO: To begin to analyse storyboards and critically assess examples.
LO: To use critical assessments to begin to design your own storyboards for your game.

Starter:


On a separate post it note for each -

Write down 3 good things and 1 improvement to be made for the following 3 storyboards:
1) https://drive.google.com/file/d/0B76tWhiHg_EsT2FGay1kVUJBcTg/view
2) https://drive.google.com/file/d/0B76tWhiHg_EsTHlERVRqeU5ibDQ/view
3) https://drive.google.com/file/d/0B76tWhiHg_EsLWZjdHBfNUJkYWs/view

Think about:

What stands out about it?
What good language has been used in the descriptions?
Does colour make a difference to the understanding?
Can you picture this game screen? (Why is this important?)
Wold this storyboard be useful in the design phase of your game?



Main:

Using the templates on Google Classroom, begin to design your game screens for the following screens:

1) Main Menu
2) Instructions
3) Backstory

Remember to use your post it notes for ideas on how to make useful storyboards.

Extension - Having designed your screens, begin to explain why you have designed them in that way.



Review:





Swap seats with your partner and give critical feedback about each screen created (3 starts and a wish)